BLOSSOM - Version A & B
A downloadable game for Windows
A prototype of my project from 2023, where it was used for a dissertation studying the relationship between RNG and player experience in RPGs. Here I programmed an entire turn-based RPG battle system, first-person dungeon crawler, and calendar system. Version A has zero RNG mechanics, while Version B has multiple.
Credits:
LordressViper, who created the character portraits for the party members.
Bluezone Corporation, who created many of the sound effects used in the artefact.
Elringus, who created the Naninovel Unity Asset.
Ekincan Tas, who created the DamageNumbersPro Unity Asset.
cMonkeys, who created the cInput Pro Unity Asset.
SquirrelyJones, who created the DarkAndStormy Skybox Unity Asset.
Kryzarel, who created the Character Stats Unity Asset.
Zerin Labs, who created the Retro Dungeons Unity Asset.
codeman38, who created the Lunchtime Doubly So font.
Everything else was made by me.
Status | Prototype |
Platforms | Windows |
Author | Devroom-Vantasia |
Genre | Adventure |